Monday, September 5, 2011

Updates

Over the past few weeks, I have managed to get my C# code on par with where my C++ code was before the switch. With most of the bugs worked out, I came up with a neat game idea.

Before I began working on this game, I thought that I had most of the code that I would need already done. The player could move around, open doors, interact with objects etc. However, I was mistaken. While, yes, all of these things are true, those functions/methods weren't doing exactly what I needed them to do. Therefore, I am building upon existing code to make it more powerful.

For example, most of this weekend was spent on doors. The old maze/fighting application only had one door and only required a bit of extra code to handle it. This new game has at least nine doors. In order to make my code streamline, I had to throw out the little extra code I used for one door and write a block of code that could be used for an infinite amount.

For a while, if you opened Door A in Room 1 and walked through it to Room 2, that same Door A would be closed in Room 2 despite it still being open in Room 1. But that has since been fixed.

I have no idea of a timeline for this little project. But hopefully I'll continue to plug away at it.

-Dash27

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